Armored Warfare - IS-7

This vehicle was my first dive into using Substance Painter and I learned a ton from it. The original block out and hi-res mesh were outsourced and then I took over to heavily clean up the hi-res mesh, build the lo-res, unwrap, texture and LOD. The vehicle is being shown in the in-game garage using up-resed textures higher than they appear in-game.
Modeled in 3ds Max, baked in Knald and using Handplane for object space to tangent space normal conversion, textured in Substance Painter, and rendered in Cryengine 3.

Date
December 15, 2016