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Armored Warfare - Environment Art

Before joining the Vehicle team, I worked on Armored Warfare as a junior Environment Artist. I learned a ton from my lead and senior artists and I am happy to share these in-game screenshots with you.
The first three images are from the map 'Cold Strike' and the Last two images are of the map 'Roughneck'. On both of these maps I was responsible for much of the set dressing, various structure and prop creation, as well as bringing in a fair amount of outsourced art and getting it all into game.
All modeling work was done within 3ds Max.

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I was responsible for creating the church structures.

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I was responsible for creating the museum structures.

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I was responsible for creating the brick fortress on top of the hill.

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I was responsible for creating the modular pipeline assets, as well as some other small props in the scene. I also did the set dressing.

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I was responsible for creating the modular pipeline assets, the industrial fans, and some other small props in the scene. I also did the set dressing.