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Armored Warfare - T-55M1

I'm responsible for all art creation on this asset, Block out to textured in-game.
Shown in-game garage using up-resed textures higher than they appear in-game.
Modeled in 3ds Max, baked in Knald and using Handplane for object space to tangent space normal conversion, textured in Substance Painter, and rendered in Cryengine 3.

Brx boyles t 55 variant screens 02
Brx boyles t 55 variant screens 01
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Brx boyles t 55 variant screens 05
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